New York · 1933 · Prohibition's End

OMERTA

'33
Make your bones
You'll be known as
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Lone wolf for now. Get made, found a family, and its name gets stitched to yours.
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Letters, apostrophes and hyphens only — like a name on a tombstone.
OMERTA '33
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on hand
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Climbing toward {{ nextRankName }} {{ xpProgressLabel }}
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The Take
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No rackets running. Buy a joint and it pays you around the clock.
Quick Work
Pin up to 6 activities to your dashboard.
Nothing pinned. Hit “Edit” to add quick actions.
The Ledger
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No business done yet. Go earn.

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The Tombs

Spring a soul from county jail and you bank respect — and a favor owed. Each bust sharpens the skill, raising your odds on the next.

Bust Skill
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In the Cells
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bolt 5 per attempt
County Lockup
link
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{{ cityName }} — Territory

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Blocks held
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Respect / day
Your family Rival families Unclaimed Water Parks
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Block {{ spot.code }}
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Daily respect +{{ spot.respect }}
Takeover odds{{ spot.odds }}
Tap a block to scope it out. The closer to downtown, the richer the protection money.

The Five Families

Respect is the only ledger that counts. Climb it. Click any family to scope their operation.

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Your standing
# Family Respect Blocks Members
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The {{ famName }} Family

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Respect
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Soldiers
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Colors & Banner
Your colors on the turf map
The Roster
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local_bar

No Family Yet

You can't run a crew until you've been made. Earn your stripes, take the oath, then found your own outfit.

Climb to Made Man to found a family {{ madeProgressLabel }}
Tip: flip Demo Speed → Fast in the tweaks panel to get there quickly.

You've been made. Time to stitch your name into history — found your own outfit.

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Your Crew

Soldiers don't come from nowhere. Put associates on the payroll and each earns his keep — muscle rides shotgun on your turf assaults, earners fatten the rackets, wheelmen pad your scores and dodge the law, fixers grease the locks at the Tombs. Keep them paid, or watch their loyalty walk out the door.

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On the Payroll
Nobody on the books yet. Bring on an associate from the back room below.
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Loyalty{{ c.loyalty }}
Wage {{ c.wageLabel }}
The Back Room · Looking for Work
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Wage {{ r.wageLabel }} Signing {{ r.costLabel }}

The Hit List

Settle scores and soften rival families before you move on their blocks. Lose, and you wake up in a hospital bed.

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Rackets

Buy a joint and let it earn. Every racket fills its envelope around the clock — collect before it overflows, then plow the cash back in to grow it.

Earning Rate
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In the Envelopes
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{{ r.pendingLabel }} Full — losing money
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lock {{ r.lockLabel }}

The Armory

Cash buys hardware, and hardware wins fights. Carry one melee weapon and one primary firearm into every brawl — damage and accuracy decide the hit, while a firearm's magazine and rounds-of-fire decide how long it keeps talking before you reload.

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Melee Slot
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Primary Slot
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Ammunition Reserve
Firearms burn through this with every shot. Run dry and you're swinging the melee instead.
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Empty — buy a box
Sidearms & Long Guns
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lock {{ w.lockLabel }}
Melee
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lock {{ w.lockLabel }}

The Den

Two games. Two ways to get richer — or broker. The house has an edge, but a lucky night has made more than a few careers.

The Numbers
Pick a digit 0–9. Nail the draw and pocket 8×. One chance in ten.
Pick your number
Picking {{ numPickLabel }} Pays 8×
Bet amount
Chicago
Two dice. High or Low pays 1.9×. Guess exactly seven and collect 4×.
Your call
Calling {{ dicePickLabel }}
Bet amount
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Last result
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Smuggling Routes

Buy low in {{ cityLabelLine }}, move it to {{ otherCityName }}, sell high. Every run carries real risk.

Runs in Transit
directions_boat
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bound for {{ r.destCity }}
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+{{ r.profit }} on delivery
Available Cargo
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CARGO
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Buy In
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Sell Price
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Risk
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Transit
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lock {{ g.lockLabel }}
A wheelman on your crew cuts interception risk. Your hideout reduces it further.

The Hideout

Where you lay your head sets the rhythm of the whole operation. Better quarters mean faster recovery, a bigger crew, and a lighter touch with the law.

Current Address
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All Addresses
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gavel Settling the Score
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VS
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Respect
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Blocks
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Members
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Subfac.
Boss
Known Members
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Family {{ pPersonFam }}
Battle Stats
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Status {{ pPersonStatus }}
flag Storming {{ siegeBlockName }}
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VS
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defending garrison
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You have risen
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— tap to continue —
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Family Handbook · No. {{ tutStepNum }} / {{ tutTotalNum }}
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